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RCFisher
04-28-2008, 06:36 AM
OK I am a newby at FPP, have been shooting panos for almost 10 years but puting them up via QT. I have gotten most of the things worked out in FPP but how do you use the editor to put in hotspots. I haven't found a good tutorial for that. I have gotten the editor to show up but I don't understand hos to get the hotspot into the pano and the xml out.

Anyone have a step by step with finished .xml files?

Thanks

phberlin
04-28-2008, 11:55 AM
Hi RCFisher,

editor.swf can only handle objects that already are in the XML when opening the pano. So, you cannot create hotspots with editor, you can only change their attributes. If you want to do so, just put hotspots.swf as a layer in your XML and additionally define at least one hotspot, for example like so:


<?xml version="1.0" ?>
<panorama>
<parameters>
layer_1 = hotspots.swf
layer_2 = editor.swf

panoType = cube0 //put in here what corresponds to your pano
panoName = yourPanoName
</parameters>

<hotspots>
<global>

<spot id="yourHotspotName" url="hotspotImage.png"
static="1" salign="TR" align="TR" />

</global>
</hotspots>

</panorama>


When showing up the pano (and thus the editor), you can then choose "yourHotspotName" via the drop-down menu in the top right corner of the editor, and start trying different settings and so on.

The above XML will put up a static hotspot in the top right corner of your pano. To find out what possibilities you have (distorted hotspots, onClick, onOver etc.), see the hotspot plugin documentation in your FPP examples HTML.

Hope that helps.

Regards, Ph.